Difference between revisions of "Industry School"

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Industry is separated into three distinct activities: Production, Reactions, and Science.  While all activities are complementary, you do not necessarily have to utilize all three types since blueprints, materials, and components from reactions can all be bought on the market.  Keep in mind, this usually will result in a margin loss. A graphical representation of the three types of industry jobs is shown below. In red, production, in green, reaction, in blue, science.
Industry is separated into three distinct activities: Production, Reactions, and Science.  While all activities are complementary, you do not necessarily have to utilize all three types since blueprints, materials, and components from reactions can all be bought on the market.  Keep in mind, this usually will result in a margin loss. A graphical representation of the three types of industry jobs is shown below. In red, production, in green, reaction, in blue, science.


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Revision as of 14:40, 13 November 2021

Welcome

Industry in EVE Online covers a wide set of jobs that aim to produce things for other people to use. Almost everything, except for some specific cases, has been built by another player, from ship hulls to modules or from citadels to Jump Bridges, pretty much everything you use in EVE has been made by someone else!

Types of Industry

Industry is separated into three distinct activities: Production, Reactions, and Science. While all activities are complementary, you do not necessarily have to utilize all three types since blueprints, materials, and components from reactions can all be bought on the market. Keep in mind, this usually will result in a margin loss. A graphical representation of the three types of industry jobs is shown below. In red, production, in green, reaction, in blue, science.

Types of Industry Jobs from Old Wiki.png